PROJECT SUMMARY
Assets for a primitive survival mod using Unreal Engine 4 for the game Conan Exiles as part of a project to create a roleplaying focused overhaul of core features of the original game.
Work on this project involves modelling assets with Autodesk Maya, ZBrush, and texturing with Adobe Photoshop and Substance Painter. My contributions also involve logo design, visual identity, and UI.